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- How To Model a Partially Reflective and Partially Scattering Surface
How To Model a Partially Reflective and Partially Scattering Surface
- By Dan Hill
- Published 1 November 2005
- Stray Light , Thin Film Coatings , Polarization and Thin Film Coatings
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Summary and References
A partially reflective scattering surface may be constructed in ZEMAX by applying an ideal coating in addition to a specific scattering profile. Underneath the Coating/Scattering tab of the Object Properties dialog in Non-Sequential ZEMAX, various coatings and scattering profiles can be applied to different faces (known as Coating/Scatter Groups) of an object.
By accounting for polarization, split rays, and scatter rays, the options for modeling different scattering type surfaces are virtually endless.
References
ZEMAX Optical Design Program User’s Guide, ZEMAX Development Corporation
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5 Responses to "How To Model a Partially Reflective and Partially Scattering Surface" 
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said this on 11 Dec 2005 2:44:01 PM PDT
Nice simple practicle example.
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said this on 13 Mar 2006 5:03:26 AM PDT
Does the object need to be a volume?
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said this on 13 Mar 2006 9:16:10 AM PDT
To Comment 2: Scattering may occur at any ray-surface intersection. Clearly bulk scattering requres a volume, but surface scattering can be applied to any object. - Mark
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said this on 12 Jun 2006 1:41:39 AM PDT
I think this article is very helpful.
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said this on 18 Sep 2006 8:46:19 AM PDT
This is fine for introductory level, And very help ful to go furthur. But Here we are specifying the amount light scattered in specular direction. There may be few application in which you may be knowing this scatter function. What about the cases where I knew only the rms surface roughness of the mirror? How to know the amount of light scattered into specular direction. Thanks... Raja
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