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How to Model the Human Eye in ZEMAX
- By Mike Tocci
- Published 26 April 2007
- User Articles , System Modeling
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Summary
We used ZEMAX to model a human eye using realistic parameters, including a gradient refractive-index crystalline lens, offset pupil, curved retina, and off-axis field angle. We then provided for a realistic rotation of this model and used this rotating eye model to design a progressive addition lens (PAL).
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4 Responses to "How to Model the Human Eye in ZEMAX" 
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said this on 11 Jul 2007 6:41:15 AM PDT
Impressive! Why can't we have teachers like this school?
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said this on 27 Aug 2007 9:21:36 AM PDT
The best model available, a few modifications can be done to account for accomodation of the natural lens, but this is definitively the best published eye model. The reference cited ("Optics of the human eye", Atchinson & Smith) has an entire chapter on comparison to various clinical data for several aberrations and, by far, the Liou&Brennan model is the more robust eye model.
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