- Home
- Sequential Ray Tracing
- System Modeling
- How to Design a Gaussian to Top-Hat Beam Shaper
How to Design a Gaussian to Top-Hat Beam Shaper
- By Nam-Hyong Kim
- Published 4 October 2006
- System Modeling
-
Rating:




Introduction
Beam shaping optics transform input intensity distributions into some desired output distribution. A common example is to take the Gaussian irradiance distribution produced by a laser and transform it to a Top Hap (flat top) output.
An efficient way of optimizing the sag of such a lens is to use geometrical ray targets in the merit function. In this approach, we compute where in the output plane a given input ray should land, and express this through ray targets entered into thte Merit Function Editor.
The diagram below represents such a system with output top hat beam of K radius and input Gaussian beam of W waist.

First, we need to determine analytically the output radial distance S for a given input coordinate X such that the encircled energy B at the output is the same as the encircled energy A at the input.