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- Published 17 April 2007
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Featured Articles
How to Model an LCD Backlight
- By Akash Arora
- Published 21 February 2008
- LCD Displays
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In this article, a wedged LCD backlight is modeled, analyzed, and optimized for illumination output criteria.
How to Call a ZPL Macro From Within a ZPL Macro
- By Sanjay Gangadhara
- Published 21 February 2008
- ZPL
- Unrated
This article explains how to call a macro from within another macro, and how data are passed back and forth between macros.
ZEMAX Models of the Human Eye
- By Rod Watkins
- Published 18 June 2007
- User Articles , System Modeling
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There have been literally dozens of eye models published over more than 150 years, from very simple “reduced” eyes consisting of a single refracting surface to very complex models with more than 4,000 refracting surfaces. This article presents several sequential and non-sequential models of the human eye in ZEMAX format, with glass catalog data.
Quantifying Veiling Glare
- By Mike Tocci
- Published 25 May 2007
- User Articles , Stray Light
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Veiling glare is a term that is often used in the field of imaging system design. Technically, veiling glare is stray light that reaches the sensor plane of an imaging system, and it can cause a decrease in the imaging system’s performance.
Often, a full non-sequential treatment is needed for accurate results. However, for many optical imaging systems, a first-cut look at forward scattering effects is all that is really required. This article will show how to make just such a preliminary veiling glare measurement using tools that are already built into ZEMAX. This analysis will require just a few minutes to perform, and will give very useful results.
Often, a full non-sequential treatment is needed for accurate results. However, for many optical imaging systems, a first-cut look at forward scattering effects is all that is really required. This article will show how to make just such a preliminary veiling glare measurement using tools that are already built into ZEMAX. This analysis will require just a few minutes to perform, and will give very useful results.
How to Model the Human Eye in ZEMAX
- By Mike Tocci
- Published 26 April 2007
- User Articles , System Modeling
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In this article, we will create model of a human eye in ZEMAX using the Liou & Brennan 1997 eye model. After successfully generating this eye model in ZEMAX, we will use it to design a free-form progressive eyeglass lens.
Recent Articles
How to Create a New Glass Catalog
- By Mark Nicholson
- Published 6 May 2008
- Glass and Refractive Index
- Unrated
This article describes how to create a glass catalog to contain your own glass data.
How to Include Detector Resolution in MTF Calculations
- By Mark Nicholson
- Published 2 May 2008
- Analysis Features
- Unrated
MTF is a commonly used to describe the performance of an imaging system, but the finite resolution of the detection system is often ignored. This article describes how to account for detector pixel sizes and position shifts to give a full-system MTF measurement.
How to Use Tabular BSDF Data to Define the Surface Scattering Distribution
- By Sanjay Gangadhara
- Published 2 May 2008
- Sources, Splitting and Scattering
- Unrated
This article explains how measured BSDF data may be used to define the scattering properties of a surface. An example using BSDF data measured by the Imaging Sphere for Scatter and Appearance, which has been developed by Radiant Imaging, is provided.
How ZEMAX Calculates Refractive Index At Arbitrary Temperatures and Pressures
- By Sanjay Gangadhara
- Published 2 May 2008
- Glass and Refractive Index
- Unrated
This article explains how ZEMAX calculates the refractive index of a material for a given wavelength, temperature, and pressure.
BSDF Data Interchange File Format Specification
- By Ron Rykowski
- Published 2 May 2008
- User Articles , User Defined Features , Sources, Splitting and Scattering
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This article describes the BSDF Data Interchange file format, as developed by Radiant Imaging, Inc. This file format is required for the user-defined scattering function RI_BSDF.DLL, which is used to apply a scattering distribution as provided by tabular BSDF data on a non-sequential surface.